﻿using System;
using System.Collections.Generic;
using System.Windows.Input;

namespace WinHooksNET.Structs
{
    public struct MouseCoords
    {
        public int X;
        public int Y;

        public override string ToString()
        {
            return X.ToString() + " " + Y.ToString();
        }
    }

    public struct HotKey
    {
        public String Name;
        public List<Key> Keys;
    }

    public struct Gesture
    {
        public String Name;
        public int[,] CheckPoinstArray;
    }
}
